The team decides to take a stealthy approach. The team takes out the Anti-Air Wraiths and any remaining Covenant. The Master Chief picks up a sniper rifle holstered in the troop bay. The team continues on, wiping out a small group of Covenant camped around a crashed Phantom. Once the Chief is set-up, it is also possible for him to carefully fall down from the terminal down onto the bottom level, where the Chieftain will only cheer and will be alone. Spark leads the Chief to a platform overlooking a deep chasm. List of campaign levels and multiplayer maps in the, Halo 4 : King of the Hill Fueled by Mountain Dew, The Art of Halo: Creating a Virtual World, The Great Journey: The Art of Building Worlds, https://www.halopedia.org/index.php?title=The_Ark_(level)&oldid=1385401, Halopedia has a walkthrough guide to this level, The Ark (level). We're on our way!" The tanks move on to the next line of Wraiths, which are assisted by Ghosts and other heavy units. While the Chief and the others fight, 343 Guilty Spark talks to himself about the original Halo. ARK: Survival Evolved Mod Spotlight | HALO MAPS IN ARK! The Stalkers deploy a radar jammer and engage the Chief, but he eliminates them all. When a routine mission uncovers a global conspira... Shadowrun is a multiplayer first-person shooter based on the much beloved RPG franchise. The Halo 3: Original Soundtrack is the musical score to Halo 3. The Ark (Halo 3) Edit. This site uses cookies for analytics, personalized content and ads. The other Pelicans make it through unscathed. During the mission the ark when you look at the sky you see this. During the beginning cutscene, the seats on the left side of the cargo space of the Pelican Kilo 023 appear to be occupied by ODSTs; however immediately it appears that the left side seats are now unoccupied and the ODSTs are seemingly gone (though Master Chief is blocking the view of the right side seats). A Banshee makes a slow attack run on 'Vadam. Pursuing Ghosts kill the Gunner. Right after the Pelican at the beginning lands, and when John-117 begins to jump out of the Pelican, you may be able to see a glimpse of the room. Learn more The Marines remain on-board. As they leave, a massive force of Sentinels are seen departing on an unknown priority mission. Spark flies away from the console, to the top of the holographic map. After that, it is best to stockpile any spare Plasma Rifle, Covenant Carbine, Equipment, or Plasma Pistol for the deloaded Jetpack Brutes. It should also be noted that even if the player kills all the tanks and Warthogs by the light bridge, they will still come out of the cliff in the next area, and will not be hostile. Transmissions from Jiralhanae warships can be heard from the Phantom. Johnson arrives in a Pelican and informs Commander Keyes that Hocus has found a structure located on the other side of the wall. The Sangheili CCS-class battlecruisers and CAS-class assault carrier arrive at the other side of the slipspace portal. The Chief fires, and the rest of the team opens fire. It takes place in a desert that comprises one of the center-most regions of the Ark, located 218 light-years outside the Milky Way galaxy's center. The Ark was designed with a number of functions, one of which is to remotely activate the Halo rings from outside the array's blast radius. Keyes deduces it's a Cartographer which they can use to locate the Prophet of Truth. Wiping out a pair of Ghosts under a large Forerunner structure, the force presses on. Another Pelican lands, dropping off two more troopers (In 3-4 player Co-op, N'tho 'Sraom and Usze 'Taham will come from the second Pelican). The UNSC forces have gathered below on the left side of the chasm, and are waiting to cross. Beating this mission on Heroic unlocks the shoulder pauldrons to the Elite Flight Harness armor permutation. Jiralhanae Chieftain Cethegus is waiting for them on the bottom floor of the lower level, wielding a gravity hammer. Unfortunately with The Ark on Legendary there is no easy and quick way. The Marines are nervous about their presence. They stealthily take out the sleeping Unggoy patrol and the Jiralhanae urinating against the wall. In "Halo: Reach," players experience the fateful moments that forged the "Halo" legend. The Forward Unto Dawn dropping Pelican dropships at the Ark. While Commander Miranda Keyes and Shipmaster Rtas 'Vadum engage Truth's much larger fleet, John-117 and a contingent of Marines and ODSTs are deployed to the surface of the Forerunner structure. If anyone enters the room or 343 Guilty Spark is hit, he will stop talking. He eliminates it, and proceeds into the next room where a group of Unggoy are sleeping and a Jiralhanae is patrolling a ramp at the top of the room. The Shadow of Intent can be seen entering the atmosphere at extreme distance. Given time, the Banshee will disappear as well. With this announcement came a trailer which has riled up the Halo community at large. Covenant reinforcements, led by a Jiralhanae War Chieftain wielding a detached plasma cannon, enter the room. The Chief and the Marines meet up with the Pelicans. So, this past Monday at E3, along with many other things, Microsoft announced that Halo would appear on the Xbox One next year, 2014. Hocus nods, and presses a button on the controls. On the other side of the cave, a Phantom is setting up a deployable lookout tower. The Arbiter will also disappear from the level. The Ark | Walkthrough Halo 3 Guide. John-117 takes a tank and leads the armored convoy against a large force of Covenant vehicles and infantry. Spark shows the Chief a control panel at the edge of the platform. Halo Bulletins Interviews Movies Music Miscellaneous Mailbag HBO PAL Game Fun The Halo Story Tips and Tricks Fan Creations Wallpaper Misc. You can tell that it's a galaxy but does that mean the ark is actually out of the milky way? Upon landing, John-117 and a team of ODSTs head out on foot and clear out two large Covenant-held positions and stop the Jiralhanae from setting up an anti-aircraft battery. When the player plays this level at the part where the, It is possible to attack and kill the Brute Chieftain as he yells "The pack will feast on you!". Its starboard engine bursts into flame and it spirals out of control and explodes. Stream Halo 3 SoundTrack - The Ark. Several Unggoy and Jiralhanae are guarding a crashed Pelican and Mongooses which presumably fell out when the Pelican was shot down. After the cutscene near the end of the level if the player looks down the spot where the player fights the Brute Chieftain, the hologram pedestal is there and the player can destroy it, but it will be repaired when the player reaches the bottom floor. The team enters the facility. The group fights their way into the lower depths of the building and finally locate the Cartographer. The level is very vehicle-heavy; in particular, it may contain more Covenant Type-26 Wraiths than any other level in the game. If Chief stays by the downed Pelican he can pick up radio transmissions of the ongoing space battles above the installation. Any surviving ODSTs from the first part of the level will board the Pelican. The Ark is the sixth playable level in Halo 3.See The Ark (level) for general information.. Easy Edit. 'Vadam raises his weapon and walks around Guilty Spark cautiously just in case Spark becomes rampant. Listen to music from Halo 3 Soundtrack like Never Forget. In the distance, two other Warthogs have already engaged the Covenant heavy armor (they are usually destroyed before the Chief can help them). I can't get past the two hunters. As Johnson's Pelican arrives to pick up the Chief (and the Arbiter in Co-op), a massive flock of Sentinels rise up. A small dot outside the Milky Way is labelled. A special 2,000-edition vinyl version of the soundtrack was also released on December 20th, with an added download code for the entire full-length digital album. However, the player won't be able to board it or even shoot the pilot. The Chief walks to the right side and sits down. A Sentinel comes up to the Chief and inspects him. Keyes orders the Master Chief to take the convoy through the wall and locate the Cartographer. The Sentinels follow Hocus' Pelican. Listen to more theme music and songs from 26,923 different television shows at TelevisionTunes.com The UNSC forces and the Sentinels clear the top floor. My second-favourite cutscene. The Scarab crawls down the side of the Cartographer building and onto the battlefield. In the distance, two Covenant Banshees can be seen flying by the Cartographer. The Marines take up positions on a ledge, overlooking a Covenant encampment. After retaking the Pelican crash site, John-117 and his allies commandeer an assortment of vehicles and drive off to secure the LZ. Upon reaching the other side, the UNSC encounters another large force of Covenant vehicles, including a Scarab, guarding the structure containing the Cartographer. The Monitor finally notices the Phantom and flies towards the Chief as 'Vadam engages the Covenant ship from the ground. Beating this level on Normal unlocks the EVA-class Mjolnir shoulder pads. Guilty Spark opens a door leading outside. ". Inside the structure, the Chief encounters a Sentinel. In Theater mode, right at the part where the player snaps to Master Chief's HUD, pauses and unsnaps the camera, then plays, he/she will see the Pelican fly normally and then fly slanted to the drop zone. If the player goes back to the bottom of the wall: The Chief hops out of the Scorpion and follows Guilty Spark into the Security Wall. One parks near the Mongooses and its Jiralhanae occupants all leap out while the other circles the area, firing at the UNSC forces. Installation 00 • Eliminate hostile anti-air units. Originally, the platform at the end of the level where the player fights the Brute Chieftain was supposed to be a station for a train leading to a level that was later cut from the game. If the player remains inside the room and stalls: If the player comes close to the room where the terminal is you can hear 343 Guilty Spark say a few lines from it. John-117 and two ODSTs about to assault a Covenant position. If the player has a Plasma Pistol where the Arbiter is about to board the Banshee, they can overcharge the Plasma Pistol to disable the Banshee. In order to fall down safely, it is best to slowly inch your way off the top level of the terminal until you fall or, alternatively, fall down back first into the Chieftain, killing him. This provides you with a better chance in the aforementioned fan difficulties. Guilty Spark turns around and looks at the Master Chief. The Halo 3: Original Soundtrack was released in one set rather than separate volumes like its predecessor. Can sum1 tell me how to complete the ark. The Chief and the ODSTs meet up with a group of Marines whose Pelican was shot down. Installation 00 can be placed on standby mode via a fail-safe system that is activated by an aborted firing such as the one that occurred at the end of the Battle of Installation 05. 343 Guilty Spark opens the doors, allowing the Chief and his allies to enter. The Master Chief (and the Arbiter, in co-op) and two ODSTs jump out of the Pelican. This is most likely an oversight by Bungie, though the NPCs could have switched seats for some reason between the two shots. The Chief and the Marines attack the facility's upper level. The Chief boards the Pelican. The Chief and his allies engage the Covenant patrol and annihilate them. As they enter the atmosphere, the Chief checks on Johnson and Hocus in the cockpit, then returns to the back, where several Marines and ODSTs sit, readying themselves for battle. Once he gets out of the Pelican however, he will see out the front of his head. Truth orders Cethegus alone to take out the Chief. The Chieftain runs off outside, leaving a pack of Jiralhanae Stalkers to deal with the Chief. The Monitor opens another door; the escorting Sentinel follows. The purpose of this installation was to remotely activate the 12 original Halo rings then in existence, from outside the blast radius of the array. 'Vadam intercepts the Phantom (if not destroyed by the Chief), which breaks off and retreats. A sermon broadcast by Truth can be heard inside the Scarab: A group of Kig-Yar, including several marksmen, as well as a Jiralhanae Captain and several Unggoy try to stop the Chief's progress. Hostile Wraiths, Choppers, Ghosts and a Phantom engage the Platoon. Upon landing, John-117 and a team of ODSTs head out on foot and clear out two large Covenant-held positions and stop th… As the Chief heads back into the room, there is a possibility that the female Marine guarding the door will get killed by a plasma grenade. The Scorpions immediately open fire. Inside, he activates a light bridge, allowing the UNSC convoy to pass through the wall. The team goes through a cave. Johnson's Pelican flies over the wall and hovers. Once the player kills him, the "cheering brutes" will attack the player on sight. Upon activating the Cartographer, a holographic projection of the Milky Way appears. For Halo 3 on the Xbox 360, a GameFAQs Q&A question titled "What happened when they went to the Ark? The team continues on. In the Halo 3 Campaign level The Ark, there is a Secret Room right after the first cutscene. The Spartan eliminates them and goes to the back of the Scarab and destroys its core, then flees before the Scarab detonates in a deafening explosion. A remixed version of the original Halo soundtrack, the music was re-recorded and produced by Skywalker Sound. Can I beat levels in any order on Legendary and still unlock the achievement? With the landing zone secure, the Forward Unto Dawn enters the installation's atmosphere and deploys reinforcements, including Scorpion tanks. If the Chief shoots it down and destroys the tower: The convoy makes its way back to the wall where a locked door prevents any entry into the Forerunner facility. The Chief arrives at the Forward Unto Dawn's intended landing zone and defeats the Covenant forces occupying it including a pair of Anti-Air Wraiths. If the player destroys the Phantom in the Cartographer, the Arbiter will board the Banshee as usual, but then jump out of it and fall once it clears the walkway. 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